One factor the Overwatch 2 neighborhood isn’t shy about is sharing their ideas concerning the state of the sport with builders. Whereas most of us probably want they’d accomplish that in a bit extra constructive method as an alternative of yelling into the void, the workforce behind the sport desires gamers to know that they’re listening to the given suggestions. 

Recreation director Aaron Keller posted a Developer Update blog at the moment that included some reflections on the earlier season of Overwatch 2. He additionally hinted at key adjustments that might be coming in season three, which is projected to begin on Feb. 7. 

The most important gripe locally all through the previous 9 weeks has been concerning the state of aggressive mode. Gamers typically felt that video games weren’t evenly matched, leaving one workforce at an obstacle over one other. The excellent news, based on Keller, is that the workforce might be implementing some ranked adjustments subsequent season and “fairly a couple of extra” in season 4, projected to begin in early April. 

Since swapping heroes is usually a key a part of Overwatch 2, the event workforce added a passive that lets gamers retain 30 % of their final cost once they change heroes. This might be lowered to 25 % as a part of a “tuning move” in season three.  

One other main problem in season two was the reign of Roadhog, who tore by ranked video games and arcade modes alike along with his one-shot Chain Hook combo. He was given a major nerf on Jan. 24 that diminished that one-shot potential, however hero designer Alec Dawson stated the adjustments took so lengthy due to bugs that disabled hotfixes to sure heroes. 

Keller famous in his Developer Replace that every one of these bugs have been mounted and the workforce now has the “full skill to fill in” adjustments between the same old preliminary and midseason patches. 

He additionally stated the workforce is properly conscious of suggestions concerning the one-shot potential of heroes and their much less enjoyable mechanics, however solely supplied a cryptic paragraph concerning the nuance concerned in making adjustments to heroes. 

Whereas none of that is precisely groundbreaking information for Overwatch 2 critics, it does present that the event workforce is listening and attempting to make adjustments as they’re wanted.  

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