Ten seconds is a very long time if you’re in Overwatch 2 and the opposite workforce lets free laborious on you. Effectively. Not even the opposite workforce. One lone character. One lone character with an final skill that extends indefinitely as long as it’s dealing harm, letting them wipe your workforce fully.
“Lol,” got here the match chat message from the Ramattra in query. “His ult is so overpowered proper now”
In an typically poisonous recreation that but elevated in toxicity after going free to play, these phrases drove residence simply how terrible Overwatch 2 has been. The supply of my workforce’s ache was apologetic. That particular person knew precisely what the remainder of us did—OW2’s character stability continues to be by no means fairly proper. And even after Blizzard’s current guarantees to deal with Season 2’s points, this interplay stays the closest I’ve ever gotten to listening to somebody apologize for the all issues.
Everybody who performed Season 2 deserves a dang apology, too. On the finish of Season 1, issues had been wanting up—server points solved and gameplay feeling extra balanced. I even got here to get pleasure from ranked play greater than unranked, as a result of I bought sorted with all the opposite noobs and we did enjoyable, dumb noob stuff collectively. I beloved it. My Diamond- and Grasp-ranked buddies would watch my recreation replays and harm inside; I merely regarded ahead to the subsequent spherical of us clumsy puppies tripping over ourselves.

Activision Blizzard
Then got here Season 2. My buddies warned me the matchmaker can be damaged for the primary week or two, however I by no means anticipated the slaughter awaiting me. I queued for recreation after recreation in ranked, solely to ultimately notice I wasn’t getting paired with related ability degree gamers. The matchmaker was filling in with veterans on each side. Sometimes, my workforce’s strongest gamers carried us newbs and weaklings, however largely all of us suffered by full carnage. After dozens of matches within the first two weeks the place I attempted and failed to assist my workforce, I gave up. So did most of my buddies, which then killed the enchantment of unranked mode—it’s simpler to undergo by unbalanced groups when you may sigh about it with individuals you understand.
Blizzard appears to lastly be addressing participant issues about ranked mode, Ramattra’s ridiculous ultimate, and even the lack of earnable in-game currency within the upcoming Season 3, however it feels somewhat late. Particularly because the developer appears to carry the participant base liable for their very own discontent—in its weblog submit about Season 2, the developer mentioned that “The brand new ranked mode suffered from poor comprehension” and “There was confusion round gamers’ actual rank and the way that translated to their ability degree.”
I don’t learn about you, however I refuse to take blame for not understanding a system when the individuals in cost can’t (gained’t) clearly clarify the system they created. Blizzard is the one entity in Overwatch 2 figuring out somebody’s actual rank and classifying the ability ranges, a lot much less how the designations change over time. Nonetheless, as an alternative of explaining it to the viewers, we’re apparently the issue. If a developer doesn’t care sufficient about its gamers to correctly clarify issues to them, what’s even the purpose of taking part in?

Michael Crider/IDG
The excellent news is my funding within the franchise is comparatively low. I began simply six months earlier than the top of the primary recreation, and just for social causes. I’ve cycled by Sea of Thieves, Halo Infinite, and now Overwatch 2 as a option to keep present with my buddies, and there’s no scarcity of different video games to proceed in.
Blizzard most likely doesn’t care if I give up, nor if my buddies do. We’re not shopping for the battle passes every season. I’m not supporting a recreation on this state with my cash—nor am I desirous to with my time after the emotional dumpster hearth of Season 2. However you understand what? I paid for Overwatch. I might have paid for Overwatch 2 similarly if the tuning had been higher. Hell, I spent $30 final 12 months on a cat game. All I ask from video video games are satisfying mechanics that I can study and ultimately grasp the fundamentals. Overwatch 2 ain’t it proper now, and I totally perceive my colleague Michael Crider’s change from loving the original to having zero interest on this successor.