The brand new VALORANT map Lotus doesn”t appear to be utterly bug-free. These are essentially the most irritating and loopy bugs
Firstly of the brand new Episode 6 on 10 January, the brand new map Lotus was launched in VALORANT. It’s not but included within the regular and ranked swimming pools, however solely within the smaller and one further modes.
That is most likely a very good factor, as a result of increasingly bugs and glitches are showing on the map. What”s in retailer for VALORANT gamers from 18 January?
Moreover the door is within the door
At first look, one is struck by the excessive bug potential of revolving doorways. What occurs when brokers with sure skills teleport into the door hole with a time delay because it closes? Like Phoenix after his Final expires.
Will all the pieces actually go easily when the agent and the transferring wall collide?
The reply: no, after all not. Not all the time, anyway.
Killjoy can even merge with the revolving door and proceed to fireplace the gun from it, with a view on each side. All she has to do is place her turret in entrance of the door and stand in between.
Headshot partitions in spawn
Think about holding the doorway to a website originally of the spherical and assuming that enemies must run midway throughout the map and round two corners to satisfy you – and you then get an operator headshot from the enemy spawn in second one. That has a reasonably excessive frustration potential.
Superfluous destructible wall
One of many particular mechanics on the map is a cracked wall that blocks the transition from B-Website in the direction of A-Website. This may be destroyed with just a few photographs. However solely after the spherical has began.
In any other case it might be fairly superfluous. It will be a disgrace if somebody discovered a spot the place the pre-round safety could be bypassed…
Sage wall as anti-flash
Funnily sufficient, climbing the Sage wall, in some locations on Lotus, leads to immunity to Flashes. This contains the nook of C-Corridor or the doorway of B-Major from the attacker spawn. The times of the flash flip are thus most likely over.
Place spike? Overlook it!
In the event you can place the spike on one aspect of the field within the marked body, you need to have the ability to do the identical on the opposite aspect. I suppose Riot doesn”t see it that approach.
As a result of on the A website, you possibly can spam “4” all you need, the location course of received”t begin.
Take away spike? Overlook it!
Usually, the spike ought to fall again to the bottom with just a few little bounces, ought to it’s put down someplace the place not each agent can attain it.
Too unhealthy that there’s a wall on the A-Website the place the spike will keep if Jett places it down with two jumps.
Though these bugs could appear amusing at first look, many gamers will rapidly lose their laughter when the spherical in ranked play is set by them.
VALORANT gamers can solely hope that Riot will repair these bugs in a patch by 18 January. In any other case, many ranked matches may finish unpleasantly.